[settings]
my_peds2Count = 3
my_peds2[0]Model = a_m_y_downtown_01
my_peds2[0]Model2 = 0xF1E823A2
my_peds2[0]Positionx = 2068.969
my_peds2[0]Positiony = 5107.551
my_peds2[0]Positionz = 44.35992
my_peds2[0]Heading = 63.00031
my_peds2[0]Task = 1
my_peds2[0]Weapon = Unarmed
my_peds2[0]Group = 3
my_peds2[0]SeatPosition = 0
my_peds2[0]my_peds_variation = Default
my_peds2[0]my_peds_Accuracy = 60
my_peds2[0]my_peds_Health = 1000
my_peds2[0]my_peds_Armour = 100
my_peds2[0]my_peds_Invincible = False
my_peds2[0]my_peds_DrivingSpeed = 60
my_peds2[0]my_peds_DrivingStyle = Normal
my_peds2[0]my_peds_CombatEngaugeRange = 30
my_peds2[0]my_peds_CanLeaveGuardRange = False
my_peds2[0]my_peds_GuardRange = 3
my_peds2[0]my_peds_VecFallowDist = 5
my_peds2[0]my_peds_seeingRange = 30
my_peds2[0]my_peds_hearingRange = 60
my_peds2[0]my_peds_group_numb = 1
my_peds2[0]my_peds_Combat_Ability = 10
my_peds2[0]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds2[0]my_peds_can_exit_vehicle = False
my_peds2[0]my_peds_waypoint = 1
my_peds2[0]COMPONENT_FACE_DRAWABLE = 0
my_peds2[0]COMPONENT_FACE_TEXTURE = 0
my_peds2[0]COMPONENT_HEAD_DRAWABLE = 0
my_peds2[0]COMPONENT_HEAD_TEXTURE = 0
my_peds2[0]COMPONENT_HAIR_DRAWABLE = 0
my_peds2[0]COMPONENT_HAIR_TEXTURE = 0
my_peds2[0]COMPONENT_TORSO_DRAWABLE = 0
my_peds2[0]COMPONENT_TORSO_TEXTURE = 0
my_peds2[0]COMPONENT_LEGS_DRAWABLE = 0
my_peds2[0]COMPONENT_LEGS_TEXTURE = 0
my_peds2[0]COMPONENT_HANDS_DRAWABLE = 0
my_peds2[0]COMPONENT_HANDS_TEXTURE = 0
my_peds2[0]COMPONENT_FEET_DRAWABLE = 0
my_peds2[0]COMPONENT_FEET_TEXTURE = 0
my_peds2[0]COMPONENT_EYES_DRAWABLE = 0
my_peds2[0]COMPONENT_EYES_TEXTURE = 0
my_peds2[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds2[0]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds2[0]COMPONENT_TASKS_DRAWABLE = 0
my_peds2[0]COMPONENT_TASKS_TEXTURE = 0
my_peds2[0]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds2[0]COMPONENT_TEXTURES_TEXTURE = 0
my_peds2[0]COMPONENT_TORSO2_DRAWABLE = 0
my_peds2[0]COMPONENT_TORSO2_TEXTURE = 0
my_peds2[0]PROP_HATS_INDEX = -1
my_peds2[0]PROP_HATS_TEXTURE = -1
my_peds2[0]PROP_GLASSES_INDEX = -1
my_peds2[0]PROP_GLASSES_TEXTURE = -1
my_peds2[0]PROP_EARS_INDEX = -1
my_peds2[0]PROP_EARS_TEXTURE = -1
my_peds2[1]Model = a_f_y_fitness_01
my_peds2[1]Model2 = 0x457C64FB
my_peds2[1]Positionx = 2125.933
my_peds2[1]Positiony = 5076.931
my_peds2[1]Positionz = 44.37009
my_peds2[1]Heading = 30.07433
my_peds2[1]Task = 20
my_peds2[1]Weapon = Unarmed
my_peds2[1]Group = 3
my_peds2[1]SeatPosition = -1
my_peds2[1]my_peds_variation = Default
my_peds2[1]my_peds_Accuracy = 60
my_peds2[1]my_peds_Health = 1000
my_peds2[1]my_peds_Armour = 0
my_peds2[1]my_peds_Invincible = False
my_peds2[1]my_peds_DrivingSpeed = 60
my_peds2[1]my_peds_DrivingStyle = Normal
my_peds2[1]my_peds_CombatEngaugeRange = 30
my_peds2[1]my_peds_CanLeaveGuardRange = True
my_peds2[1]my_peds_GuardRange = 5
my_peds2[1]my_peds_VecFallowDist = 5
my_peds2[1]my_peds_seeingRange = 30
my_peds2[1]my_peds_hearingRange = 60
my_peds2[1]my_peds_group_numb = 0
my_peds2[1]my_peds_Combat_Ability = 10
my_peds2[1]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds2[1]my_peds_can_exit_vehicle = False
my_peds2[1]my_peds_waypoint = 1
my_peds2[1]COMPONENT_FACE_DRAWABLE = 0
my_peds2[1]COMPONENT_FACE_TEXTURE = 0
my_peds2[1]COMPONENT_HEAD_DRAWABLE = 0
my_peds2[1]COMPONENT_HEAD_TEXTURE = 0
my_peds2[1]COMPONENT_HAIR_DRAWABLE = 0
my_peds2[1]COMPONENT_HAIR_TEXTURE = 0
my_peds2[1]COMPONENT_TORSO_DRAWABLE = 0
my_peds2[1]COMPONENT_TORSO_TEXTURE = 0
my_peds2[1]COMPONENT_LEGS_DRAWABLE = 0
my_peds2[1]COMPONENT_LEGS_TEXTURE = 0
my_peds2[1]COMPONENT_HANDS_DRAWABLE = 0
my_peds2[1]COMPONENT_HANDS_TEXTURE = 0
my_peds2[1]COMPONENT_FEET_DRAWABLE = 0
my_peds2[1]COMPONENT_FEET_TEXTURE = 0
my_peds2[1]COMPONENT_EYES_DRAWABLE = 0
my_peds2[1]COMPONENT_EYES_TEXTURE = 0
my_peds2[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds2[1]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds2[1]COMPONENT_TASKS_DRAWABLE = 0
my_peds2[1]COMPONENT_TASKS_TEXTURE = 0
my_peds2[1]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds2[1]COMPONENT_TEXTURES_TEXTURE = 0
my_peds2[1]COMPONENT_TORSO2_DRAWABLE = 0
my_peds2[1]COMPONENT_TORSO2_TEXTURE = 0
my_peds2[1]PROP_HATS_INDEX = -1
my_peds2[1]PROP_HATS_TEXTURE = -1
my_peds2[1]PROP_GLASSES_INDEX = -1
my_peds2[1]PROP_GLASSES_TEXTURE = -1
my_peds2[1]PROP_EARS_INDEX = -1
my_peds2[1]PROP_EARS_TEXTURE = -1
my_peds2[2]Model = a_m_m_salton_04
my_peds2[2]Model2 = 0x964511B7
my_peds2[2]Positionx = 2076.112
my_peds2[2]Positiony = 5105.779
my_peds2[2]Positionz = 44.5736
my_peds2[2]Heading = 71.99998
my_peds2[2]Task = 13
my_peds2[2]Weapon = Unarmed
my_peds2[2]Group = 3
my_peds2[2]SeatPosition = -1
my_peds2[2]my_peds_variation = Default
my_peds2[2]my_peds_Accuracy = 60
my_peds2[2]my_peds_Health = 1000
my_peds2[2]my_peds_Armour = 0
my_peds2[2]my_peds_Invincible = False
my_peds2[2]my_peds_DrivingSpeed = 60
my_peds2[2]my_peds_DrivingStyle = Normal
my_peds2[2]my_peds_CombatEngaugeRange = 30
my_peds2[2]my_peds_CanLeaveGuardRange = False
my_peds2[2]my_peds_GuardRange = 1
my_peds2[2]my_peds_VecFallowDist = 5
my_peds2[2]my_peds_seeingRange = 30
my_peds2[2]my_peds_hearingRange = 60
my_peds2[2]my_peds_group_numb = 0
my_peds2[2]my_peds_Combat_Ability = 10
my_peds2[2]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds2[2]my_peds_can_exit_vehicle = False
my_peds2[2]my_peds_waypoint = 0
my_peds2[2]COMPONENT_FACE_DRAWABLE = 0
my_peds2[2]COMPONENT_FACE_TEXTURE = 0
my_peds2[2]COMPONENT_HEAD_DRAWABLE = 0
my_peds2[2]COMPONENT_HEAD_TEXTURE = 0
my_peds2[2]COMPONENT_HAIR_DRAWABLE = 0
my_peds2[2]COMPONENT_HAIR_TEXTURE = 0
my_peds2[2]COMPONENT_TORSO_DRAWABLE = 0
my_peds2[2]COMPONENT_TORSO_TEXTURE = 0
my_peds2[2]COMPONENT_LEGS_DRAWABLE = 0
my_peds2[2]COMPONENT_LEGS_TEXTURE = 0
my_peds2[2]COMPONENT_HANDS_DRAWABLE = 0
my_peds2[2]COMPONENT_HANDS_TEXTURE = 0
my_peds2[2]COMPONENT_FEET_DRAWABLE = 0
my_peds2[2]COMPONENT_FEET_TEXTURE = 0
my_peds2[2]COMPONENT_EYES_DRAWABLE = 0
my_peds2[2]COMPONENT_EYES_TEXTURE = 0
my_peds2[2]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds2[2]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds2[2]COMPONENT_TASKS_DRAWABLE = 0
my_peds2[2]COMPONENT_TASKS_TEXTURE = 0
my_peds2[2]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds2[2]COMPONENT_TEXTURES_TEXTURE = 0
my_peds2[2]COMPONENT_TORSO2_DRAWABLE = 0
my_peds2[2]COMPONENT_TORSO2_TEXTURE = 0
my_peds2[2]PROP_HATS_INDEX = -1
my_peds2[2]PROP_HATS_TEXTURE = -1
my_peds2[2]PROP_GLASSES_INDEX = -1
my_peds2[2]PROP_GLASSES_TEXTURE = -1
my_peds2[2]PROP_EARS_INDEX = -1
my_peds2[2]PROP_EARS_TEXTURE = -1